Spellcaster Studios

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Category Archives: Gateway

PAX South

So last week I was at PAX South… I was there to show Strikers Edge to the American audience for the first time, and it was very cool… People seem to enjoy it and we never had a moment’s rest! I also took the opportunity (and since we could spare the space in our booth) […]

Voxel models

Work has almost stalled to a halt after ComicCon, due to the beta of Strikers Edge and Christmas… We’ve been experimenting with voxel modelling tools, and the idea of switching the characters from billboards to voxel models instead:   This is still experimental, but the idea was to gives more “volume” to the characters, and […]

So ComicCon 2016 is done!

It was very tiring, but very cool! The fixes we’ve done on Gateway from the feedback we got at the Lisboa Games Week really paid off, we had almost none negative feedback, which feels great! This was our display space: Our master of public communication: A lot of people, specially on Saturday: And a group […]

Loads of work!

So today I took the day off so I could work on Gateway… Most of the work was small tweaks based on feedback I got at the Lisboa Games Week, to prepare an even better demo for the last round of Playstation Talents and for ComicCon Portugal next week. I noticed in the demo that […]

Lisboa Games Week is done!

And it was great! I got a lot of useful feedback, a lot of people came to try the game (and thanks everybody that voted for me!), and most people seem to have genuine fun with the demo! Some photos of the event: The event itself was very nice, with the usual problems on these […]

Lisboa Games Week

From tomorrow until Sunday, we’ll be at the Lisboa Games Week, at the Playstation Talents booth demonstrating Gateway for whoever wants to check it out, play it and chat a bit about the game! Lisboa Games Week will be an event in (you guessed it) Lisboa. Everything game related will be there, like E-Sports, new […]

Co-op proof of concept

Following some of the feedback we’ve got at some of the trade fairs we’ve been showing Gateway at, I’ve decided to try and mock-up the multiplayer aspect of the game. For the proof of concept, it’s a local only co-op multiplayer, but it works fully, and it’s a lot of fun to play! To be […]

Back from Gamescom

So, last week I came back from Gamescom! On a personal level, it was very tiring, but I had a blast… Got to meet such great developers, have interesting discussions, look at some amazing indie games; it was really great to feel like a part of the industry! On a business level, it also went […]

New teaser trailer!

So, as I promised, here’s some new stuff! I’ve finally finished the teaser trailer for Gateway:   This also marks the new site for Gateway. You can access it on the menu above, or on this link: http://www.spellcasterstudios.com/gateway.

New enemy art

Well, it’s a been a long time since I wrote something here… The main reason is that I’m working in game development as a job, so most of my free time I don’t feel the urge to code games so much as before… In case you’re curious, I’m working on “Striker’s Edge”, an arena based […]