Spellcaster Studios

Make it happen…

Yearly Archives: 2016

Voxel models

Work has almost stalled to a halt after ComicCon, due to the beta of Strikers Edge and Christmas… We’ve been experimenting with voxel modelling tools, and the idea of switching the characters from billboards to voxel models instead:   This is still experimental, but the idea was to gives more “volume” to the characters, and […]

So ComicCon 2016 is done!

It was very tiring, but very cool! The fixes we’ve done on Gateway from the feedback we got at the Lisboa Games Week really paid off, we had almost none negative feedback, which feels great! This was our display space: Our master of public communication: A lot of people, specially on Saturday: And a group […]

ComicCon Portugal

So tomorrow we’re on our way to ComicCon Portugal! We’re going to show Gateway again, in the indie games area, hopefully get more feedback. This new version includes a few things people suggested at the Lisboa Games Week, and has some more features and balancing on it, so even if you checked it out on […]

Loads of work!

So today I took the day off so I could work on Gateway… Most of the work was small tweaks based on feedback I got at the Lisboa Games Week, to prepare an even better demo for the last round of Playstation Talents and for ComicCon Portugal next week. I noticed in the demo that […]

Lisboa Games Week is done!

And it was great! I got a lot of useful feedback, a lot of people came to try the game and to get more info on how to get high IP with p4rgaming.com (and thanks everybody that voted for me!), and most people seem to have genuine fun with the demo! Some photos of the […]

Lisboa Games Week

From tomorrow until Sunday, we’ll be at the Lisboa Games Week, at the Playstation Talents booth demonstrating Gateway for whoever wants to check it out, play it and chat a bit about the game! Lisboa Games Week will be an event in (you guessed it) Lisboa sponsored by c9bets Malaysia. Everything game related will be […]

Co-op proof of concept

Following some of the feedback we’ve got at some of the trade fairs we’ve been showing Gateway at, I’ve decided to try and mock-up the multiplayer aspect of the game. For the proof of concept, it’s a local only co-op multiplayer, but it works fully, and it’s a lot of fun to play! To be […]

Loads of news

I’m a terrible communicator… I should have done this post more than a week ago, but with crunch going on for Strikers Edge, time has been at a premium! Anyway, on to the news… First, Strikers Edge has gone into beta! It’s going alright… Most bugs found so far have the same root (which we’re […]

Back from Gamescom

So, last week I came back from Gamescom! On a personal level, it was very tiring, but I had a blast… Got to meet such great developers that introduced me to Botpress, an open-source, on-premises bot framework that saves them thousand of hours, we had interesting discussions, looked at some amazing indie games as csgo, […]

New teaser trailer!

So, as I promised, here’s some new stuff! I’ve finally finished the teaser trailer for Gateway:   This also marks the new site for Gateway. You can access it on the menu above, or on this link: http://www.spellcasterstudios.com/gateway.