Spellcaster Studios

Make it happen…

Playthrough, Part X

Today I just played around a bit, since I had no fuel and wanted to test the balancing…

Just shot some guys, fought cultists in caves… So, all in a day’s work, and all very hard at this point… Which I’m not sure sucks or not… On one hand, I’m a more experienced player, but on the other hand, I bought and used zero equipment… So, with a shield, a better weapon and some armor, I might think this is a breeze…

The only concern I have about that is the fact that the rise in difficulty was too sudden… One moment I’m just playing around, the other things just get real!

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Here you can see me just about to die after finding the entrance to the pirate lair where the next storyline stop is…

Now Playing: “Batman: Arkham Origins”… It’s like the ones before, although not so well written… Smile

Link of the Day: WebGL is becoming more and more interesting… I still don’t believe in a “always on” future (as portrayed, we’re almost there from any practical terms), but this opens really cool possibilities. Here’s some nice demos: http://davidwalsh.name/webgl-demo

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