Spellcaster Studios

Make it happen…

More cultists…

Not much work today, just added and balanced the cultists in their base:

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Getting ready for my vacations in a few days, preparing some blog entries in advance, because on some of the days I won’t even have laptop access, let alone code or blog about it…

Now listening to “Whoracle” by “In Flames”

Link of the Day: Found this very interesting article on data-oriented design… I’m a big fan of data-driven design, and although these concepts are more or less unrelated, it’s really another way to look on how you code. I’m not aligned on 100% of what he writes, but it raises several nice points: http://gamesfromwithin.com/data-oriented-design

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