Spellcaster Studios

Make it happen…

Finished the equipment screen

Well, if I knew it would take me so little time, I’d made the equipment screen a long time ago… It’s just that it is UI work, and I really hate UI work!

screen244

It’s quite simple… In the right, there’s the passive gear (some of it used to be active, but I’m switching it to passive instead, along with some reformulation on how they display data, like the analyzer).

In the middle, you can equip the two slots (weapon and gear), by double-clicking on items on the left side.

Next step is to finish adding the grenades to the player, create the “health injector” item, and switch the active items to passive as needed… After that, the new title screen and I’m done with “Phase 1” of development!

Now listening to “The Human Equation” by “Ayreon”

Link of the Day: I wasn’t too into this movie before, but this new trailer really spiked my interest in watching it… The Wachowski brothers are really good at making cool!

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