Spellcaster Studios

Make it happen…

Alien planet polish

Started the polishing of the alien planet…

This is the initial state:

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Very barren, looks artificial,etc…

Started by the usual places: getting the water flow/rivers working, improving the terrain generation… My focus was really off today, so this went way slower than it should…

Then I added crystals to the landscape, which helps with the barrenness:

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I’m not too sure I’m keeping the alpha-blending on them or not, and I still want to add alien grass, but it’s looking better…

Now listening to “Hellfire Club” by “Edguy”

Now playing: “Trine”… When it came out I didn’t have a computer capable of playing it decently, and I forgot about it, but the other day I saw the trailer for “Trine 3”, so I decided to pick it up and play it… It’s fun so far, although a bit “always the same”… Let’s see how it goes… Just gave up on “Thief”, which really sucked… Loved the originals, but this one had so much issues (balancing, level design, the art direction) that I couldn’t play it anymore…

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