Spellcaster Studios

Make it happen…

And moss becomes cracks…

Well, this was unexpected and shows the highly mutable nature of game development…

When I started of on this asteroid polishing, I wanted to add alien moss… After a lot of experiments, tweaks, texturing, shader work, etc, I got to something that’s way simpler, but looks better: cracks on the ground!

screen578

It’s better than the straightforward illumination I had, and gives the player something to look at different than any other place in the game… Was a lot of wasted effort, but sometimes you have to walk the path to know it’s a dead end…

Now listening to “The Scarecrow” by “Avantasia”

Link of the Day: The game itself doesn’t look like my cup of tea, but it looks sooooooo pretty: https://www.kickstarter.com/projects/438269196/izle.

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