Spellcaster Studios

Make it happen…

Playthrough, Part I

Currently, I’m playing the game again, fixing small bugs (rendering and scripting) in the cutscenes, trying to tune up what I’ve done so far, so I can start progressing a bit more in the direction of having a complete game (then I’ll have the balancing and polishing phases, yay).

First third of the game is done now… There’s still room for improvement, and I’m not very happy with either the writing or the story overall (it seems a bit silly now), but I’m going to press on, otherwise I’ll never finish this game!

screen106

The scene above is already better than on that screenshot, with small adjustments on the particle systems and the camera angles… Smile

Now listening to: “Inside” by “Orphanage”

Link of the Day: Currently we’re in the middle of another debate about the role of women in games, due in no small part by Ubisoft’s clumsy attempts to justify the lack of female assassins in the co-op missions of Assassin’s Creed: Unity… I’m also guilty of some of the lack of female protagonists, since I always think of male leads (easier for me to write them), but this link makes some nice points about the whole “female protagonists in games” issue: http://www.gamasutra.com/view/news/219074/What_did_they_do_to_you_Our_women_heroes_problem.php

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