Spellcaster Studios

Make it happen…

Almost done with the editor…

Although this is taking a bit more time than I expected (mostly due to feature creep), the editor is almost done, only props and model painting is missing from it…

And it looks great!

screen112

The editor now supports custom brushes, that can be made by saving a map created this way… On the above screenshot, the trees are a brush… I also now support undos and fixed the bugs with the color modulation…

If I had made this in the beginning of this project, I would have built a lot of assets that could be reused throughout the maps, to build ruins, temples, and overall to add interesting areas (side-quests, for example)!

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