Spellcaster Studios

Make it happen…

Tag Archives: camera

Some effects

This is kind of jumping the gun (I should take care of storyline development before this), but today I felt like making some special effects on the game, so I implemented “flash on hit” and camera shake. Flash on hit is very good in indicating you’re taking damage, and that the enemies are taking damage. […]

Loads of new stuff!

The reason why we’ve been so quiet is that we’ve been working (finally) on the game systems themselves and the gameplay is starting to take shape! First, I finished the “highlight” effect, that kicks in when the mouse cursor is on top of something that can be interacted with: First I tried making a simple […]