{"id":1948,"date":"2015-01-24T21:46:00","date_gmt":"2015-01-24T21:46:00","guid":{"rendered":"http:\/\/www.spellcasterstudios.com\/?p=1948"},"modified":"2015-01-20T16:50:12","modified_gmt":"2015-01-20T16:50:12","slug":"first-trial","status":"publish","type":"post","link":"https:\/\/www.spellcasterstudios.com\/?p=1948","title":{"rendered":"First trial!"},"content":{"rendered":"<p>..and it didn\u2019t go very well\u2026<\/p>\n<p><a href=\"http:\/\/www.spellcasterstudios.com\/wp-content\/uploads\/2015\/01\/screen392.jpg\" class=\"thickbox\"><img loading=\"lazy\" decoding=\"async\" title=\"screen392\" style=\"border-top: 0px; border-right: 0px; background-image: none; border-bottom: 0px; padding-top: 0px; padding-left: 0px; border-left: 0px; display: inline; padding-right: 0px\" border=\"0\" alt=\"screen392\" src=\"http:\/\/www.spellcasterstudios.com\/wp-content\/uploads\/2015\/01\/screen392_thumb.jpg\" width=\"830\" height=\"482\" \/><\/a><\/p>\n<p>I can distinguish some features (if I move around), but it seems\u2026 wrong\u2026<\/p>\n<p>It\u2019s like only the part in the middle Y of the screen is having ambient occlusion computed more or less correctly, and I\u2019ve been looking at this shader for almost one hour and I can\u2019t figure out exactly where things are going wrong\u2026<\/p>\n<p>My guess is that the depth is being computed wrong, but I\u2019m not seeing how\u2026<\/p>\n<p>Well, time to look at it with a bit more attention\u2026<\/p>\n<p><em>Now listening to \u201cThe Grand Design\u201d by \u201cEdenbridge\u201d<\/em><\/p>\n<p><em>Link of the Day: Found this very nifty utility to create pixel art and (more importantly) to create procedural tiles\u2026 It\u2019s actually easy to use and will definitely come in handy on my 48-hour compos! It\u2019s \u201cpay-what-you-want\u201d, so check it out: <a title=\"http:\/\/pnjeffries.itch.io\/spartan-procjam-edition\" href=\"http:\/\/pnjeffries.itch.io\/spartan-procjam-edition\">http:\/\/pnjeffries.itch.io\/spartan-procjam-edition<\/a><\/em><\/p>\n","protected":false},"excerpt":{"rendered":"<p>..and it didn\u2019t go very well\u2026 I can distinguish some features (if I move around), but it seems\u2026 wrong\u2026 It\u2019s like only the part in the middle Y of the screen is having ambient occlusion computed more or less correctly, and I\u2019ve been looking at this shader for almost one hour and I can\u2019t figure [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3,147,8],"tags":[254,255,253],"class_list":["post-1948","post","type-post","status-publish","format-standard","hentry","category-development","category-chrome-hunter","category-technology","tag-ambient","tag-occlusion","tag-ssao"],"_links":{"self":[{"href":"https:\/\/www.spellcasterstudios.com\/index.php?rest_route=\/wp\/v2\/posts\/1948","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.spellcasterstudios.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.spellcasterstudios.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.spellcasterstudios.com\/index.php?rest_route=\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.spellcasterstudios.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=1948"}],"version-history":[{"count":1,"href":"https:\/\/www.spellcasterstudios.com\/index.php?rest_route=\/wp\/v2\/posts\/1948\/revisions"}],"predecessor-version":[{"id":1949,"href":"https:\/\/www.spellcasterstudios.com\/index.php?rest_route=\/wp\/v2\/posts\/1948\/revisions\/1949"}],"wp:attachment":[{"href":"https:\/\/www.spellcasterstudios.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=1948"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.spellcasterstudios.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=1948"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.spellcasterstudios.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=1948"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}