{"id":2087,"date":"2015-02-13T21:42:00","date_gmt":"2015-02-13T21:42:00","guid":{"rendered":"http:\/\/www.spellcasterstudios.com\/?p=2087"},"modified":"2015-02-06T20:47:52","modified_gmt":"2015-02-06T20:47:52","slug":"decal-shadows","status":"publish","type":"post","link":"https:\/\/www.spellcasterstudios.com\/?p=2087","title":{"rendered":"Decal shadows"},"content":{"rendered":"<p>Decal-based shadows work better than I expected, it looses that effect of being just a quad below the characters, etc:<\/p>\n<p><a href=\"http:\/\/www.spellcasterstudios.com\/wp-content\/uploads\/2015\/02\/screen439.jpg\" class=\"thickbox\"><img loading=\"lazy\" decoding=\"async\" title=\"screen439\" style=\"border-top: 0px; border-right: 0px; background-image: none; border-bottom: 0px; padding-top: 0px; padding-left: 0px; border-left: 0px; display: inline; padding-right: 0px\" border=\"0\" alt=\"screen439\" src=\"http:\/\/www.spellcasterstudios.com\/wp-content\/uploads\/2015\/02\/screen439_thumb.jpg\" width=\"830\" height=\"482\" \/><\/a><\/p>\n<p>In this case it\u2019s quite hard to make out, except when stuff is moving\u2026 Here\u2019s an old screenshot for comparison:<\/p>\n<p><a href=\"http:\/\/www.spellcasterstudios.com\/wp-content\/uploads\/2015\/02\/screen440.jpg\" class=\"thickbox\"><img loading=\"lazy\" decoding=\"async\" title=\"screen440\" style=\"border-top: 0px; border-right: 0px; background-image: none; border-bottom: 0px; padding-top: 0px; padding-left: 0px; border-left: 0px; display: inline; padding-right: 0px\" border=\"0\" alt=\"screen440\" src=\"http:\/\/www.spellcasterstudios.com\/wp-content\/uploads\/2015\/02\/screen440_thumb.jpg\" width=\"830\" height=\"482\" \/><\/a><\/p>\n<p>If you zoom on the shadow you can see the difference\u2026<\/p>\n<p>It\u2019s much more noticeable on the acid cloud enemy\u2026 It used to look like this:<\/p>\n<p><a href=\"http:\/\/www.spellcasterstudios.com\/wp-content\/uploads\/2015\/02\/screen441.jpg\" class=\"thickbox\"><img loading=\"lazy\" decoding=\"async\" title=\"screen441\" style=\"border-top: 0px; border-right: 0px; background-image: none; border-bottom: 0px; padding-top: 0px; padding-left: 0px; border-left: 0px; display: inline; padding-right: 0px\" border=\"0\" alt=\"screen441\" src=\"http:\/\/www.spellcasterstudios.com\/wp-content\/uploads\/2015\/02\/screen441_thumb.jpg\" width=\"830\" height=\"482\" \/><\/a><\/p>\n<p>You can\u2019t really tell where the cloud starts\u2026 The character is being hit by the cloud where I\u2019m standing, but it seems to be far away from it, because of perspective and particle density\u2026<\/p>\n<p>Now, with the new decal-based shadow, it becomes much easier to spot:<\/p>\n<p><a href=\"http:\/\/www.spellcasterstudios.com\/wp-content\/uploads\/2015\/02\/screen442.jpg\" class=\"thickbox\"><img loading=\"lazy\" decoding=\"async\" title=\"screen442\" style=\"border-top: 0px; border-right: 0px; background-image: none; border-bottom: 0px; padding-top: 0px; padding-left: 0px; border-left: 0px; display: inline; padding-right: 0px\" border=\"0\" alt=\"screen442\" src=\"http:\/\/www.spellcasterstudios.com\/wp-content\/uploads\/2015\/02\/screen442_thumb.jpg\" width=\"830\" height=\"482\" \/><\/a><\/p>\n<p>It adds volume to it as well, which is nice\u2026<\/p>\n<p>Now to do the same to the lightning cloud (and better lightning)\u2026<\/p>\n<p><em>Now listening to \u201cShatter Me\u201d by \u201cLindsey Stirling\u201d<\/em><\/p>\n<p><em>Link of the Day: Found this page full of nice papers\u2026 There\u2019s some very neat stuff there, especially regarding realtime shadows: <a title=\"http:\/\/chriswyman.org\/papers.html\" href=\"http:\/\/chriswyman.org\/papers.html\">http:\/\/chriswyman.org\/papers.html<\/a><\/em><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Decal-based shadows work better than I expected, it looses that effect of being just a quad below the characters, etc: In this case it\u2019s quite hard to make out, except when stuff is moving\u2026 Here\u2019s an old screenshot for comparison: If you zoom on the shadow you can see the difference\u2026 It\u2019s much more noticeable [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3,147,8],"tags":[256,242],"class_list":["post-2087","post","type-post","status-publish","format-standard","hentry","category-development","category-chrome-hunter","category-technology","tag-decals","tag-polish"],"_links":{"self":[{"href":"https:\/\/www.spellcasterstudios.com\/index.php?rest_route=\/wp\/v2\/posts\/2087","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.spellcasterstudios.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.spellcasterstudios.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.spellcasterstudios.com\/index.php?rest_route=\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.spellcasterstudios.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=2087"}],"version-history":[{"count":1,"href":"https:\/\/www.spellcasterstudios.com\/index.php?rest_route=\/wp\/v2\/posts\/2087\/revisions"}],"predecessor-version":[{"id":2088,"href":"https:\/\/www.spellcasterstudios.com\/index.php?rest_route=\/wp\/v2\/posts\/2087\/revisions\/2088"}],"wp:attachment":[{"href":"https:\/\/www.spellcasterstudios.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=2087"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.spellcasterstudios.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=2087"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.spellcasterstudios.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=2087"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}