{"id":2788,"date":"2015-06-16T20:30:00","date_gmt":"2015-06-16T20:30:00","guid":{"rendered":"http:\/\/www.spellcasterstudios.com\/?p=2788"},"modified":"2015-06-09T14:43:17","modified_gmt":"2015-06-09T14:43:17","slug":"new-sound-engine","status":"publish","type":"post","link":"https:\/\/www.spellcasterstudios.com\/?p=2788","title":{"rendered":"New sound engine"},"content":{"rendered":"<p align=\"justify\">Working on the new sound engine for the game\u2026 For some years now, I\u2019ve been using an old version of <a href=\"www.fmod.org\">FMod<\/a>, because it was free for non-commercial use and it did what I needed\u2026<\/p>\n<p align=\"justify\">Now, for Gateway, I need a new engine that\u2019s cross-platform, so I\u2019m trying out FMod Studio\u2026 For one, I\u2019m relatively familiar with its grandfather (although the API is way different), and it\u2019s also free for non-commercial use and for one game per year\u2026<\/p>\n<p align=\"justify\">So I spend most of today just reading documentation, oh yeah, so much fun!<\/p>\n<p align=\"justify\"><a href=\"http:\/\/www.spellcasterstudios.com\/wp-content\/uploads\/2015\/06\/screen632.jpg\" class=\"thickbox\"><img loading=\"lazy\" decoding=\"async\" title=\"screen632\" style=\"border-top: 0px; border-right: 0px; background-image: none; border-bottom: 0px; padding-top: 0px; padding-left: 0px; border-left: 0px; display: inline; padding-right: 0px\" border=\"0\" alt=\"screen632\" src=\"http:\/\/www.spellcasterstudios.com\/wp-content\/uploads\/2015\/06\/screen632_thumb.jpg\" width=\"830\" height=\"455\" \/><\/a><\/p>\n<p><em>Now listening to \u201cAlbum of the Year\u201d by \u201cFaith No More\u201d<\/em><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Working on the new sound engine for the game\u2026 For some years now, I\u2019ve been using an old version of FMod, because it was free for non-commercial use and it did what I needed\u2026 Now, for Gateway, I need a new engine that\u2019s cross-platform, so I\u2019m trying out FMod Studio\u2026 For one, I\u2019m relatively familiar [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3,147,8],"tags":[283],"class_list":["post-2788","post","type-post","status-publish","format-standard","hentry","category-development","category-chrome-hunter","category-technology","tag-sound"],"_links":{"self":[{"href":"https:\/\/www.spellcasterstudios.com\/index.php?rest_route=\/wp\/v2\/posts\/2788","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.spellcasterstudios.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.spellcasterstudios.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.spellcasterstudios.com\/index.php?rest_route=\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.spellcasterstudios.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=2788"}],"version-history":[{"count":1,"href":"https:\/\/www.spellcasterstudios.com\/index.php?rest_route=\/wp\/v2\/posts\/2788\/revisions"}],"predecessor-version":[{"id":2789,"href":"https:\/\/www.spellcasterstudios.com\/index.php?rest_route=\/wp\/v2\/posts\/2788\/revisions\/2789"}],"wp:attachment":[{"href":"https:\/\/www.spellcasterstudios.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=2788"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.spellcasterstudios.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=2788"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.spellcasterstudios.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=2788"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}