Spellcaster Studios

Make it happen…

Semi-back…

A long time without updates, we know…

We were on vacations (away from PCs and civilization in general), and then when we got back, we had a million things on DayJob™ that have to be done in the next month or so, which leaves almost no time to work on Grey (well, lack of time and too tired/stressed to actually work on the game).

Anyway, just wanted you all to know we’ll still working on it, but progress has slowed down to a crawl…

I’m refactoring the formatted text system (basic functionality is in place, now I just need to add the stuff that motivated the refactoring), and Rincewind is working on a new concept for the main character of the game, since we’re not happy with what we currently have… Hopefully we’ll be able to reuse that model somewhere else, and get a more interesting model for the main character… after all, the player will spend a lot of time looking at it…

Anyway, work is still very intensive at the moment, so I don’t expect I’ll have that much time to work on the game, but we’ll do our best to get back to our regular schedule!

Comment