Spellcaster Studios

Make it happen…

Monthly Archives: November 2013

Enemy base generation

Well, some people came me to me and asked me how I was generating the procedural bases, so I decided to put this up to explain my ideas… Note that this isn’t ground-breaking stuff! I’m using it to build the pirate lairs (and space bases, etc), but it can be applied to any kind of […]

It’s been 20 days already!?

Well, development has been great… been working a lot of long hours, but it’s a lot of fun… What have we been up to? Well, general improvements and more of everything, really… I’ve been keeping my twitter busy with updates, but again, it’s the old choice between doing more development or blogging We have new […]