Spellcaster Studios

Make it happen…

More bug fixing

Today was mostly about fixing bugs in the different ports, adjusting small issues that arise from there, and fixing the broken audio system…

So, the result is:

screen661

Right side is the game running Windows (Direct3D), middle is Ubuntu 14.04 and left is iMac!

Everything is fully functional, from my tests…

Next step is seeing if I can play the initial areas on the Mac, so I can then send a build to the UI artist so he can start working on that, and I can move onto the rest of the small issues I still have…

Only three “big” tasks remaining (all optional really): glow shader, realtime reflections and controller support… Well, controller support is not optional, I really want to have that in the game…

Now listening to “Abyss Masterpiece” by “Heavenwood”

Link of the Day: Such a cool idea!

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