Spellcaster Studios

Make it happen…

More shader fun

Still working on the special effect I mentioned yesterday…

Another part of the effect is that I want to look like the extruded volume is looking into another place… For now, I’m trying to figure out how to make a nifty effect based on screen position, although it might not be the right approach… Based on this shader (https://www.shadertoy.com/view/Xdj3zV), I started playing with the concept:

screen216

The effect is not very good yet. One of the reasons is that it’s not happening enough on the shader (so a lot of it is just white, which looks great when you’re working fullscreen, but not if you’re peering through a window of sorts), and when the camera moves it looks a bit weird… Anyway, it’s a start, for experimental purposes it’s good enough…

Now listening to (and seeing) “Showtime, Storytime” by “Nightwish”

Link of the Day: I’ve been talking a lot for some time on making a cyberspace/hacking game… This game (playable on the link) takes it way further than I wanted and looks great: Containment Protocol: http://www.containmentprotocol.com

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