Spellcaster Studios

Make it happen…

More work on props

Today I managed to fix one of the bugs that, although not game breaking, annoyed me the most: props in front of doorways:

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To do this, I just check the bounding box of the prop with the bounding box of the door… This was a bit of a headache because the coordinate spaces are different when building the pirate lair and the actual rendered space (and I forgot about it)…

Now it skips those props:

screen419

Still need to fix pivot points of a bunch of models, but we’re getting closer to fixing the whole prop system in pirate lairs (and elsewhere, but here it was very noticeable).

Now listening to “Theli” by “Therion”

Link of the Day: This is an absolutely gorgeous looking game… It reminds me of Limbo, and I loved that!

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