Spellcaster Studios

Make it happen…

Interlude…

Well, today I didn’t have any time to work on Gateway, since I had to work on a demo for a potential employer…

The challenge is to make a simple clone of a casual game in a couple of days… I can only use SDL for this, and I’ve never used SDL before so today was mostly about looking at tutorials and build a micro-engine (yes, another one) for this.

screen000

So, tadam, here’s my test application! Text, particle system, alpha blended textured sprites, mouse and keyboard control, besides a small class structure.

Not brilliant, but it will have to do… Tomorrow I’ll get started on the game itself, this was just 3 hours or so of work

Worst case scenario, just learnt another API (which isn’t terrible, to be honest), best case scenario it gives me one more option for my future… Let’s see…

Now listening to “Instrumental Core”

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