Spellcaster Studios

Make it happen…

Small tweaks

Nothing fancy today, dead tired from the paintball yesterday; can hardly move…

Anyway, today’s screenshot could be exactly the same as yesterday’s. I just tweaked the map “editor”, adding “auto” orientation to objects… Now objects with “auto” orientation will always face away from the nearest wall. This is dead simple, but makes it way easier to do some of the automatic generation and map editing!

Next item on my list: start playing through the game again and resume work where I’ve stopped last!

Link of the day: This is probably the funniest development blog in the world: Gaslamp’s Clockwork Empire’s blog: http://www.gaslampgames.com/blog/

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