Spellcaster Studios

Make it happen…

Random Missions: Assassination text

Today was mostly about writing… writing weapon text, writing assassination mission templates…

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That’s it, really… Text is very time consuming, if you like to do it right (don’t even get me started in “well”).

Now listening to “Tunes of War” by “Gravedigger”

Link of the Day: This is a quite neat macro for 3d Studio Max… It allows to create real fast procedural texturing from tileable textures, good to make filler or as a starting point for something:

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