Spellcaster Studios

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Random Missions: Escort done!

Finished the escort mission today… There were some tricky stuff that I didn’t consider (surprise!), mostly related to the fact that game objects weren’t created to be able to transit from area to area!

Anyway, it’s now sorted and it’s not a bad mission type… Escort person moves fairly fast, so none of those “boring” segments as most escort missions.

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This whole random mission thing was a valuable learning tool… For example, the random text generation could have been done much better, based on a L-system kind of thing… That would have allowed for more variety of texts, and maybe would have made me not be so lazy on certain descriptions…

Now listening to “The Phantom Agony” by “Epica”

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