Spellcaster Studios

Make it happen…

Tag Archives: storyline

Playthrough, Part XIV

A bit more work on the storyline, including a new boss fight… This one takes the form of an arena fight with a lot of mobs spawning faster and faster. The fight is pretty cool, but it’s very hard… I hope my current balancing strategy (being very low-powered compared to what I expect the players […]

Playthrough, Part XIII

As it’s becoming more usual, started the development day fixing some small bugs, in particular one that was driving me crazy… Sometimes, some parts of the world would not display… It wasn’t always all the same piece, and when I debugged, the piece was there with the correct data! After a lot of time, I […]